When Brendan was a boy, he was diagnosed with a terminal illness. That is, until a strange man gave him a pebble, and told him not to lose it.
Since then, he’s kept it safe, but that hasn’t stopped the ghost of who he once was from getting closer. When he moves back into a house he visited when he was younger, the drawings start again.
The drawings of the boy.
And he’s always getting closer.
Ben has suffered from nightmares all of is life, filled with strange corridors, and even stranger monsters within, able to take corporeal form by stealing a lock of his hair.
He’s spent his whole life tracking them down, and now there’s only one left; the original one. On a ferry, in the middle of a river, it’s time for his final showdown…
Words and art by Ben Edwards
Artists can be awfully temperamental when suffering art block. None more so than in the early career of fine artist, Walter Sickert.
Under the apprenticeship of James Whistler, a Master of the arts, Walter becomes increasingly frustrated as his work receives constant rejection.
Not getting the respect he deserves, Walter soon goes to extreme lengths to achieve the inspiration he needs to make his masterpiece.
Using his past theatrical skills he creates the persona of Jack to help gain artistic clarity.
Walter still struggles to secure the inspiration he desires through his victims provoking him to take greater risks as Jack. As he aims for a victim of a higher class, how far will he go to achieve success?
About to be killed by a steam-driven knight, Robyn has a vision of the future, where strange creatures are attacking Sherwood.
Bizarre though the vision may be, it only gets weirder when she’s saved by Scarlet, and taken with the knight to Scarlet’s underground hideout…
…but can she be trusted?
Sinners is an original ongoing, mature reader, comic series about a young Hispanic girl named Hope Martinez, who, in Issue 1, wakes up dead – and that’s only the start of her problems.
Escaping from a crime scene, Hope gets given the job of driving a Limo by a mysterious man who knows too much about her, who then opens the trunk and gets sucked into it!
Now she must drive the Limo, and with a little help from the GPS, do a job that she doesn’t want to do; gather the sinners.
Hope, desperate for a burger, is on her way to a restaurant in the limousine she was just given, when she runs into, quite literally, Craig, a band roadie, and son of a wealthy lady who has sponsored part of a band’s latest tour.
Craig has recently been thrown off the tour bus, after becoming annoyed at the band’s attitude towards him. He is obstinate, cocky, and, to his misfortune, proud…
Sinners #3, ‘Night at the Motel’ picks up just a few hours after Sinners #2, when Hope stops at a motel to get some rest.
The motel has some very dark secrets of its own, however, and it’s not long before Hope is embroiled in a terrifying battle.
Bobby is just a normal boy with a normal mother. Or so he thought.
But when she takes him to an antiques shop one lunchtime, he discovers a prism which harbours a secret his ancestors have sworn to protect.
Bobby tries to help but doesn’t understand the power he could unleash!
Join Bobby and his mother on this new adventure from Blue Fox Comics, written by Simon Birks (Robyn, The Girl in the Midnight Gown) and illustrated by Eda Çağıl Çağlarırmak.